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  2. 3D reconstruction from multiple images - Wikipedia

    en.wikipedia.org/wiki/3D_Reconstruction_from...

    A visual hull can be reconstructed from multiple silhouettes of an object. [3] The task of converting multiple 2D images into 3D model consists of a series of processing steps: Camera calibration consists of intrinsic and extrinsic parameters, without which at some level no arrangement of algorithms can work. The dotted line between Calibration ...

  3. 2D to 3D conversion - Wikipedia

    en.wikipedia.org/wiki/2D_to_3D_conversion

    Filling of uncovered areas – left or right view images show a scene from a different angle, and parts of objects or entire objects covered by the foreground in the original 2D image should become visible in a stereo pair. Sometimes the background surfaces are known or can be estimated, so they should be used for filling uncovered areas.

  4. Cryptomatte - Wikipedia

    en.wikipedia.org/wiki/Cryptomatte

    In a 3D scene a cryptomatte image can be created that assigns a unique ID to each object. The objects usually also have distinct colours that make a scene with many objects very colourful. The ID matte can be used to pick one or more objects in a scene. The ID matte can either be exported or it can be used by the 3D software itself for compositing.

  5. Gaussian splatting - Wikipedia

    en.wikipedia.org/wiki/Gaussian_splatting

    Gaussian splatting model of a collapsed building taken from drone footage. 3D Gaussian splatting is a technique used in the field of real-time radiance field rendering. [3] It enables the creation of high-quality real-time novel-view scenes by combining multiple photos or videos, addressing a significant challenge in the field.

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    An important distinction is between image order algorithms, which iterate over pixels of the image plane, and object order algorithms, which iterate over objects in the scene. For simple scenes, object order is usually more efficient, as there are fewer objects than pixels. [35]: Ch. 4 2D vector graphics

  7. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.

  8. Wikipedia : Guide for creating 3D models for Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Guide_for...

    This is a guide to producing and using 3D models of real objects and environments for Wikimedia projects. 3D models are now supported on Wikimedia Commons, derivatives from 3D models including those using photogrammetry are also useful captured as images or videos: to show objects from directions it is not possible to take a photograph.

  9. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.