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Half-Life: Blue Shift is an expansion pack for the first-person shooter video game Half-Life (1998). It was developed by Gearbox Software and published by Sierra On-Line. Blue Shift was the second expansion for Half-Life, originally intended as part of a Dreamcast port of Half-Life.
The second Half-Life expansion pack, Half-Life: Blue Shift, was again developed by Gearbox Software and announced by its publisher, Sierra Entertainment, on August 30, 2000. [62] Sierra intended to release Blue Shift for the Dreamcast , and it was set to include higher detail models and textures [ 63 ] that were double the polygon count of the ...
In 2018, the HECU Collective announced that they would be remaking the Half-Life 1 mod Azure Sheep, originally released in 2001. [49] A demo of the mod was made available for download on November 18, 2018, with Part One being released in 2019. In 2021, the mod's next parts were postponed as the HECU Collective focused to work on Black Mesa ...
On November 23, 1999, GameSpot reported that 2015, Inc. was developing a Half-Life expansion pack to follow Half-Life: Opposing Force. 2015, Inc declined to comment. [1] On March 18, 2000, the Adrenaline Vault reported that the new expansion was named Half-Life: Hostile Takeover, and that it had appeared on retail product lists with a release date of late August. [2]
Valve's first game was Half-Life, a first-person shooter released in 1998. [2] It sold over nine million retail copies. [3] [4] Alongside Half-Life ' s launch, Valve released development tools to enable the player community to create content and mods. [5] The company then proceeded to hire the creators of popular mods such as Counter-Strike. [1]
5 ways to boost your net worth now — easily up your money game without altering your day-to-day life Warren Buffett once said he’d buy a ‘couple hundred thousand’ American homes — and he ...
Gearbox has developed a total of six games in the Half-Life series: the expansion packs Opposing Force and Blue Shift; ports of Half-Life for Dreamcast (which included Blue Shift) and Half-Life for PlayStation 2 (which included Half-Life: Decay); they also did a large amount of work on both the retail release of Counter-Strike and the main ...
Supercommuters have surged by 32% since the pandemic, but one millennial DINK says it’ll ‘die out as they get older’