Search results
Results from the WOW.Com Content Network
Example of a T-posing model in MakeHuman software.. In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T.
MakeHuman is free and open-source, with the source code and database released under the GNU Affero GPL. Models exported from an official version are released under an exception to this, CC0, in order to be widely used in free and non-free projects. These projects may or may not be commercialised.
A free realistic human figure with a complete female morph pack and weight map rigging. adh3d poser models : Miki 2.0 Realistic human eFrontier Miki 2.0 Often mistakenly included within the G2 family. She was created by eFrontier and represents a similar (but earlier) generation of technology, but is an upgraded version of Miki 1.0 Content Paradise
Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...
This image was previously a featured picture, but community consensus determined that it no longer meets our featured-picture criteria.If you have a high-quality image that you believe meets the criteria, be sure to upload it, using the proper free-license tag, then add it to a relevant article and nominate it.
Methods for simulating deformation, such as changes of shapes, of dynamic bodies involve intensive calculations, and several models have been developed. Some of these are known as free-form deformation, skeleton-driven deformation, dynamic deformation and anatomical modelling.
Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1]
Some models may have changeable genital inserts and other interchangeable parts which permit a unisex model to represent an individual of either sex. [citation needed] Although 3D computer models of anatomy now exist as an alternative, physical anatomical models still have advantages in providing insight into anatomy. [2]