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  2. Outline of web design and web development - Wikipedia

    en.wikipedia.org/wiki/Outline_of_web_design_and...

    Web design – field that encompasses many different skills and disciplines in the production and maintenance of websites. The different areas of web design include web graphic design; interface design; authoring, including standardized code and proprietary software; user experience design; and search engine optimization.

  3. Mystery meat navigation - Wikipedia

    en.wikipedia.org/wiki/Mystery_meat_navigation

    Mystery meat navigation (also known as MMN) is a form of web navigation user interface whereby the target of each link is not visible until the user points their cursor at it. Such interfaces lack a user-centered design , emphasizing aesthetic appearance , white space , and the concealment of information over practicality and functionality .

  4. Three-click rule - Wikipedia

    en.wikipedia.org/wiki/Three-click_rule

    The three-click rule or three click rule is an unofficial web design rule concerning the design of website navigation. It suggests that a user of a website should be able to find any information with no more than three mouse clicks. [1]

  5. Web design - Wikipedia

    en.wikipedia.org/wiki/Web_design

    One popular tool in web design is UX Design, it is a type of art that designs products to perform an accurate user background. UX design is very deep. UX is more than the web, it is very independent, and its fundamentals can be applied to many other browsers or apps. Web design is mostly based on web-based things.

  6. Worse is better - Wikipedia

    en.wikipedia.org/wiki/Worse_is_better

    Worse is better (also called the New Jersey style [1]) is a term conceived by Richard P. Gabriel in a 1989 essay [2] to describe the dynamics of software acceptance. It refers to the argument that software quality does not necessarily increase with functionality: that there is a point where less functionality ("worse") is a preferable option ("better") in terms of practicality and usability.

  7. User experience - Wikipedia

    en.wikipedia.org/wiki/User_experience

    The industry sees good overall user experience with a company's products as critical for securing brand loyalty and enhancing the growth of the customer base. All temporal levels of user experience (momentary, episodic, and long-term) are important, but the methods to design and evaluate these levels can be very different.

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