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The intersection points are: (−0.8587, 0.7374, −0.6332), (0.8587, 0.7374, 0.6332). A line–sphere intersection is a simple special case. Like the case of a line and a plane, the intersection of a curve and a surface in general position consists of discrete points, but a curve may be partly or totally contained in a surface.
No intersection at all; Intersection in exactly one point; Intersection in two points. Methods for distinguishing these cases, and determining the coordinates for the points in the latter cases, are useful in a number of circumstances. For example, it is a common calculation to perform during ray tracing. [1]
Locally, the projective plane has all the properties of spherical geometry, but it has different global properties. In particular, it is non-orientable , or one-sided, and unlike the sphere it cannot be drawn as a surface in 3-dimensional space without intersecting itself.
The disk bounded by a great circle is called a great disk: it is the intersection of a ball and a plane passing through its center. In higher dimensions, the great circles on the n-sphere are the intersection of the n-sphere with 2-planes that pass through the origin in the Euclidean space R n + 1.
This great circle is defined by the intersection of a diametral plane with the surface. Draw the normal to that plane at the centre: it intersects the surface at two points and the point that is on the same side of the plane as A is (conventionally) termed the pole of A and it is denoted by A'. The points B' and C' are defined similarly.
If the sphere is isometrically embedded in Euclidean space, the sphere's intersection with a plane is a circle, which can be interpreted extrinsically to the sphere as a Euclidean circle: a locus of points in the plane at a constant Euclidean distance (the extrinsic radius) from a point in the plane (the extrinsic center). A great circle lies ...
The intersection of two planes. The analytic determination of the intersection curve of two surfaces is easy only in simple cases; for example: a) the intersection of two planes, b) plane section of a quadric (sphere, cylinder, cone, etc.), c) intersection of two quadrics in special cases. For the general case, literature provides algorithms ...
Circles on the sphere are, like circles in the plane, made up of all points a certain distance from a fixed point on the sphere. The intersection of a sphere and a plane is a circle, a point, or empty. [18] Great circles are the intersection of the sphere with a plane passing through the center of a sphere: others are called small circles.