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A toolkit lets the producer actually abandon the attempt to understand user needs in detail in favor of transferring need-related aspects of product and service development to users. Today, toolkits for user innovation are routinely used in fields ranging from neural network design to the design of new biological systems in synthetic biology.
The blue curve is broken into sections of adopters. Diffusion of innovations is a theory that seeks to explain how, why, and at what rate new ideas and technology spread. The theory was popularized by Everett Rogers in his book Diffusion of Innovations, first published in 1962. [1]
Systematic Inventive Thinking (SIT) is a thinking method developed in Israel in the mid-1990s. Derived from Genrich Altshuller 's TRIZ engineering discipline, SIT is a practical approach to creativity, innovation and problem solving, which has become a well known methodology for innovation. At the heart of SIT's method is one core idea adopted ...
Innovation Exchange is an open innovation vendor which emphasizes community diversity; it sources solutions to business problems from both experts and novices. Companies sponsor challenges which are responded to by individuals, people working in ad hoc teams, or by small and mid-size businesses.
MIT App Inventor (App Inventor or MIT AI2) is a high-level block-based visual programming language, originally built by Google and now maintained by the Massachusetts Institute of Technology. It allows newcomers to create computer applications for two operating systems: Android and iOS, which, as of 25 September 2023, is in beta testing.
The triple helix model of innovation refers to a set of interactions between academia (the university), industry and government, to foster economic and social development, as described in concepts such as the knowledge economy and knowledge society. [1][2][3] In innovation helical framework theory, each sector is represented by a circle (helix ...
Outcome-Driven Innovation. Outcome-Driven Innovation (ODI) is a strategy and innovation process developed by Anthony W. Ulwick. It is built around the theory that people buy products and services to get jobs done. [1] As people complete these jobs, they have certain measurable outcomes that they are attempting to achieve. [2]
The chain-linked model or Kline model of innovation was introduced by mechanical engineer Stephen J. Kline in 1985, [ 1] and further described by Kline and economist Nathan Rosenberg in 1986. [ 2] The chain-linked model is an attempt to describe complexities in the innovation process. The model is regarded as Kline's most significant contribution.