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  2. Systematic inventive thinking - Wikipedia

    en.wikipedia.org/wiki/Systematic_inventive_thinking

    Systematic Inventive Thinking (SIT) is a thinking method developed in Israel in the mid-1990s. Derived from Genrich Altshuller 's TRIZ engineering discipline, SIT is a practical approach to creativity, innovation and problem solving, which has become a well known methodology for innovation. At the heart of SIT's method is one core idea adopted ...

  3. Toolkits for user innovation - Wikipedia

    en.wikipedia.org/wiki/Toolkits_for_User_Innovation

    A toolkit lets the producer actually abandon the attempt to understand user needs in detail in favor of transferring need-related aspects of product and service development to users. Today, toolkits for user innovation are routinely used in fields ranging from neural network design to the design of new biological systems in synthetic biology.

  4. List of crowdsourcing projects - Wikipedia

    en.wikipedia.org/wiki/List_of_crowdsourcing_projects

    Innovation Exchange is an open innovation vendor which emphasizes community diversity; it sources solutions to business problems from both experts and novices. Companies sponsor challenges which are responded to by individuals, people working in ad hoc teams, or by small and mid-size businesses.

  5. STEAM education - Wikipedia

    en.wikipedia.org/wiki/STEAM_Education

    STEAM education is an approach to teaching STEM subjects that incorporates artistic skills like creative thinking and design. [1][2] The name derives from the acronym STEM, with an A added to stand for arts. STEAM programs aim to teach students innovation, to think critically, and to use engineering or technology in imaginative designs or ...

  6. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    Axiom is a general-purpose computer algebra system. It has been in development since 1971 by IBM, and was originally named scratchpad. Richard Jenks originally headed it but over the years Barry Trager who then shaped the direction of the scratchpad project took over the project. It was eventually sold to the Numerical Algorithms Group (NAG ...

  7. Open educational resources - Wikipedia

    en.wikipedia.org/wiki/Open_educational_resources

    Open educational resources (OER) [1] are teaching, learning, and research materials intentionally created and licensed to be free for the end user to own, share, and in most cases, modify. [2][3] The term "OER" describes publicly accessible materials and resources for any user to use, re-mix, improve, and redistribute under some licenses. [4]

  8. Triple helix model of innovation - Wikipedia

    en.wikipedia.org/wiki/Triple_helix_model_of...

    The triple helix model of innovation refers to a set of interactions between academia (the university), industry and government, to foster economic and social development, as described in concepts such as the knowledge economy and knowledge society. [1][2][3] In innovation helical framework theory, each sector is represented by a circle (helix ...

  9. Educational robotics - Wikipedia

    en.wikipedia.org/wiki/Educational_robotics

    Educational robotics teaches the design, analysis, application and operation of robots. Robots include articulated robots, mobile robots or autonomous vehicles. Educational robotics can be taught from elementary school to graduate programs. Robotics may also be used to motivate and facilitate the instruction other, often foundational, topics ...