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The level cap in The War Within has been raised to 80, allowing players to further develop their characters with new abilities and talents. Starting at level 71, players can unlock new Hero Talents for every class and specialization, providing more depth to character customization and combat strategies. [7]
AC is typically a representation of a character's physical defenses such as their ability to dodge attacks and their protective equipment. [29] [30] [31] Armor class is a mechanic that can be used as part of health and combat game balancing. [32] AC "is roughly equivalent to defensive dodging in war games". [29]
The Warrior started life as the MCV-80, "Mechanised Combat Vehicle for the 1980s". One of the requirements of the new vehicle was a top speed able to keep up with the projected new MBT, the MBT-80 – later cancelled and replaced by what became the Challenger 1 – which the FV432 armoured personnel carrier could not.
At the conclusion of World War II a board of officers reporting to the Commanding General of the European Theater stated "The one sure method of determining whether any individual has qualities which make him a successful leader in combat is to observe that man in combat." [8] Battlefield commissions were approved by the War Department.
The leader of the US troops, Major Thomas Van Horne then ordered a withdrawal, at which point the whole US unit broke and fled in disorder. The Indians achieved the military victory against the odds, even though they were outnumbered 8 to 1. [21] [22] The Americans lost 17 people, while the Native Americans lost just 1. [23]
Each 1.1-meter-wide track, which used the same basic "contact shoe" and "connector link" design format as the Henschel-built Tiger II, was driven by its own electric motor mounted within the upper rear area of each hull side. Each set of tracks had a suspension design containing a total of 24 road wheels per side, in six bogie sets, staggered ...
Wins above replacement or wins above replacement player, commonly abbreviated to WAR or WARP, is a non-standardized sabermetric baseball statistic developed to sum up "a player's total contributions to his team". [1] A player's WAR value is claimed to be the number of additional wins his team has achieved above the number of expected team wins ...
The Mad Minute was a pre-World War I bolt-action rifle speed shooting exercise used by British Army riflemen, using the Lee–Enfield service rifle. The exercise, formally known as "Practice number 22, Rapid Fire, The Musketry Regulations, Part I, 1909", required the rifleman to fire 15 rounds at a "Second Class Figure" target at 300 yd (270 m).