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The origin of the Me 264 design came from Messerschmitt's long-range reconnaissance aircraft project, the P.1061, of the late 1930s.A variant on the P.1061 was the P.1062 of which three prototypes were built, with only two "engines" to the P.1061's four, but they were the more powerful Daimler-Benz DB 606 "power systems", each comprising a pair of DB 601 inverted V-12 engines.
A text-to-video model is a machine learning model that uses a natural language description as input to produce a video relevant to the input text. [1] Advancements during the 2020s in the generation of high-quality, text-conditioned videos have largely been driven by the development of video diffusion models .
Text-to-video generation, such as text-to-video generators, generated videos etc. Pages in category "Text-to-video generation" The following 11 pages are in this category, out of 11 total.
Re-captioning is used to augment training data, by using a video-to-text model to create detailed captions on videos. [7] OpenAI trained the model using publicly available videos as well as copyrighted videos licensed for the purpose, but did not reveal the number or the exact source of the videos. [5]
Sketchfab is a 3D asset website used to publish, share, discover, buy and sell 3D, VR and AR content. It provides a viewer based on the WebGL and WebXR technologies that allows users to display 3D models on the web, to be viewed on any mobile browser , desktop browser or Virtual Reality headset .
Dream Machine is a text-to-video model created by the San Francisco-based generative artificial intelligence company Luma Labs, which had previously created Genie, a 3D model generator. It was released to the public on June 12, 2024, which was announced by the company in a post on X alongside examples of videos it created. [ 1 ]
Disney Animation Studio was one of the most powerful 2D programs for realizing animation. released on Amiga, this program was equipped with a complete cell-frame preview feature which was used by many animation studios worldwide at the time and is still used by some studios in Europe [a] as a preview tool. The software is mainly used for ...
The structure of MNG files is essentially the same as that of PNG files, differing only in the slightly different signature (8A 4D 4E 47 0D 0A 1A 0A in hexadecimal, where 4D 4E 47 is ASCII for "MNG" – see Portable Network Graphics: File header) and the use of a much greater variety of chunks to support all the animation features that it provides.