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Quatrochess is a chess variant for four players invented by George R. Dekle Sr. in 1986. [1] [2] It is played on a square 14×14 board that excludes the four central squares. Each player controls a standard set of sixteen chess pieces, and additionally nine fairy pieces. The game can be played in partnership (two opposing teams of two) or all ...
Four-player chess (also known as four-handed chess) is a family of chess variants played with four people. The game features a special board typically made of a standard 8×8 square, with 3 rows of 8 cells each extending from each side, and requires two sets of differently colored pieces.
It was the first decisive classical game in a World Chess Championship in more than five years, ending the longest-ever streak of 19 draws in consecutive World Chess Championship classical games, [122] and the 136-move game became the longest in the history of the World Chess Championship.
Chess Informant is a series which collects chess games annotated by top players and publishes them in a language independent format. Chess game collections can be categorized by: 1. OTB (Over the board) 2. Correspondence 3. Online played games 4. Engines vs engine 5. Engine vs human 6. Puzzles 7. mid games 8. endgames
These are famous individual games in the history of chess. See List of famous chess games for an annotated list. Articles on chess matches and tournaments are in the category Chess competitions. For descriptions of chess variants (games similar to chess but played with different rules, pieces, or boards), see Category:Chess variants
The four armies described above were playtested by Ralph Betza and selected as the most balanced ones. There are other armies, invented by Betza and other people, some of which are presented here. In the initial version of the game, there were 8 armies [1] and, in these armies, the king moved differently from the king in the standard chess.
Edward Nathan Frankenstein suggested in 1903 a variation of the game where one player sees the board and another plays Kriegspiel. To make the game fair, the "sighted" player starts with fewer pieces. Frankenstein proposed two variants: Pickle pot: The player who sees the board plays with king, queen, one bishop, and pawns; a total of 11 pieces.
Mephisto Talking Chess Trainer; Mephisto Talking Chess Academy; Mephisto Travel Chess; Russian made chess computer ″ШК-1″ (ShK-1 for ″shakhmatniy kompyuter″ – Chess Computer) using "Mephisto H&G OEM chip" [1]