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The series was begun with Blizzard Entertainment's 1998 video game StarCraft, and has been expanded with sequels Insurrection, Retribution, Brood War, Ghost, Wings of Liberty, Heart of the Swarm, and Legacy of the Void. The franchise has been further extended with a series of novels, graphic novels, and other works.
Michael Lamond (born May 4, 1987), more commonly known by his online alias Husky or HuskyStarcraft, is a former sports commentator, YouTuber, director, producer, and voice actor. He is best known for his work in esports, most notably for his commentating on StarCraft II, a video game published by Blizzard Entertainment.
The expansion includes additional units and multiplayer changes from StarCraft II: Heart of the Swarm, as well as a continuing campaign focusing on the Protoss race. The campaign, which focuses on Artanis as its protagonist, is a sequel to Wings of Liberty and Heart of the Swarm , and concludes the StarCraft II trilogy. [ 3 ]
Clotworthy starred as the voice of Jim Raynor in the StarCraft series of real-time strategy video games. He first appeared as Raynor in StarCraft, and reprised his role in the expansion StarCraft: Brood War. [3] A reader's poll for GameSpot voted Raynor one of video gaming's top ten heroes, with GameSpot giving specific praise to Clotworthy's ...
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
His best known video game roles include Damon Baird in the Gears of War series, Saren Arterius in the Mass Effect series, Zeratul in StarCraft II and Heroes of the Storm, Soldier: 76 in Blizzard's first-person shooter Overwatch and Xür in Bungie's first-person shooter Destiny. He voiced the character "8" in the Tim Burton-produced film 9.
Conceived by Chris Metzen and James Phinney, the StarCraft series has been a commercial and critical success. The first game, StarCraft, is regarded as being highly influential in the real-time strategy genre. [6] Combined with its official expansion, Brood War, over 10 million copies of StarCraft have been sold globally. [7]
This new free-to-play model and changes to the availability of the campaigns was in line with Blizzard's vision to support the game differently going forward. Micro-transactions such as Skins, Co-op Commanders, Voice Packs, and the War Chests proved to be successful enough to sustain StarCraft II as a story-driven and eSport title.