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  2. Bink Video - Wikipedia

    en.wikipedia.org/wiki/Bink_Video

    Bink uses a wavelet-based compression algorithm optimized for game video sequences. It supports resolutions up to 4K and can encode at bitrates from 500 kbps to 200 Mbps. The codec is designed for efficient decompression, leveraging multithreading and SIMD instructions on modern CPUs.

  3. Windows Media Audio - Wikipedia

    en.wikipedia.org/wiki/Windows_Media_Audio

    Windows Media Audio Voice (WMA Voice) is a lossy audio codec that competes with Speex (used in Microsoft's own Xbox Live online service [47]), ACELP, and other codecs. Designed for low-bandwidth, voice playback applications, [ 48 ] it employs low-pass and high-pass filtering of sound outside the human speech frequency range to achieve higher ...

  4. Meridian Lossless Packing - Wikipedia

    en.wikipedia.org/wiki/Meridian_Lossless_Packing

    The Meridian Lossless Packing logo The Advanced Resolution logo. Meridian Lossless Packing, also known as Packed PCM (PPCM), [citation needed] is a lossless compression technique for PCM audio data developed by Meridian Audio, Ltd. MLP is the standard lossless compression method for DVD-Audio content [1] (often advertised with the Advanced Resolution logo) and typically provides about 1.5:1 ...

  5. FLAC - Wikipedia

    en.wikipedia.org/wiki/FLAC

    FLAC (/ f l æ k /; Free Lossless Audio Codec) is an audio coding format for lossless compression of digital audio, developed by the Xiph.Org Foundation, and is also the name of the free software project producing the FLAC tools, the reference software package that includes a codec implementation.

  6. Monkey's Audio - Wikipedia

    en.wikipedia.org/wiki/Monkey's_Audio

    Relative to FLAC, Apple Lossless Audio Codec, or WavPack, Monkey's Audio is slow to encode or decode files. While Monkey's Audio can achieve high compression ratios, [3] the cost is a dramatic increase in requirements on the decoding end. Many older portable media players, and even older smartphones, have difficulty handling this.

  7. Apple Lossless Audio Codec - Wikipedia

    en.wikipedia.org/wiki/Apple_Lossless_Audio_Codec

    The data compression software for encoding into ALAC files, Apple Lossless Encoder, was introduced into the Mac OS X Core Audio framework on April 28, 2004, together with the QuickTime 6.5.1 update, thus making it available in iTunes since version 4.5 and above, and its replacement, the Music application. [8]

  8. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    A lossless audio coding format reduces the total data needed to represent a sound but can be de-coded to its original, uncompressed form. A lossy audio coding format additionally reduces the bit resolution of the sound on top of compression, which results in far less data at the cost of irretrievably lost information.

  9. Bit Rate Reduction - Wikipedia

    en.wikipedia.org/wiki/Bit_Rate_Reduction

    Bit Rate Reduction, or BRR, also called Bit Rate Reduced, is a name given to an audio compression method used on the SPC700 sound coprocessor used in the SNES, as well as the audio processors of the Philips CD-i, the PlayStation, and the Apple Macintosh Quadra series. [1] The method is a form of ADPCM.