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  2. Interface (computing) - Wikipedia

    en.wikipedia.org/wiki/Interface_(computing)

    Interface (computing) In computing, an interface is a shared boundary across which two or more separate components of a computer system exchange information. The exchange can be between software, computer hardware, peripheral devices, humans, and combinations of these. [1] Some computer hardware devices, such as a touchscreen, can both send and ...

  3. Loose coupling - Wikipedia

    en.wikipedia.org/wiki/Loose_coupling

    Loose coupling occurs when the dependent class contains a pointer only to an interface, which can then be implemented by one or many concrete classes. This is known as dependency inversion . The dependent class's dependency is to a "contract" specified by the interface; a defined list of methods and/or properties that implementing classes must ...

  4. Frontend and backend - Wikipedia

    en.wikipedia.org/wiki/Frontend_and_Backend

    Frontend and backend. In software engineering, the terms frontend and backend (sometimes written as back end or back-end) refer to the separation of concerns between the presentation layer (frontend), and the data access layer (backend) of a piece of software, or the physical infrastructure or hardware. In the client–server model, the client ...

  5. WordNet - Wikipedia

    en.wikipedia.org/wiki/WordNet

    WordNet is a lexical database of semantic relations between words that links words into semantic relations including synonyms, hyponyms, and meronyms. The synonyms are grouped into synsets with short definitions and usage examples. It can thus be seen as a combination and extension of a dictionary and thesaurus.

  6. Natural user interface - Wikipedia

    en.wikipedia.org/wiki/Natural_user_interface

    Natural user interface. In computing, a natural user interface (NUI) or natural interface is a user interface that is effectively invisible, and remains invisible as the user continuously learns increasingly complex interactions. The word "natural" is used because most computer interfaces use artificial control devices whose operation has to be ...

  7. Multihoming - Wikipedia

    en.wikipedia.org/wiki/Multihoming

    Multihoming is the practice of connecting a host or a computer network to more than one network. This can be done in order to increase reliability or performance. A typical host or end-user network is connected to just one network. Connecting to multiple networks can increase reliability because if one connection fails, packets can still be routed through the remaining connection. Connecting ...

  8. Master–slave (technology) - Wikipedia

    en.wikipedia.org/wiki/Master–slave_(technology)

    A Parallel ATA (aka IDE) hard drive interface supports two hard drives on a cable, which are designated master and slave. The distinction is required by the interface even though neither drive has control or priority over the other.

  9. Hardware abstraction - Wikipedia

    en.wikipedia.org/wiki/Hardware_abstraction

    Hardware abstractions are sets of routines in software that provide programs with access to hardware resources through programming interfaces. The programming interface allows all devices in a particular class C of hardware devices to be accessed through identical interfaces even though C may contain different subclasses of devices that each provide a different hardware interface.