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VRChat is also playable without a virtual reality device in a "desktop" [3] mode designed for a mouse and keyboard, gamepad, or mobile app for touchscreen devices. VRChat was first released as a Windows application for the Oculus Rift DK1 prototype on January 16, 2014, and was later released to the Steam early access program on February 1, 2017.
Steam Link is a hardware and software product developed by Valve Corporation for streaming Steam content from a personal computer or Steam Machine wirelessly to a mobile device or other monitor. Steam Link was originally released as a hardware device alongside the debut of Steam Machines in November 2015. [3]
The Oculus Quest and subsequent devices support "Meta Quest Link" (formerly known as "Oculus Link"), an OpenVR and OpenXR runtime that allows for PC VR games to be displayed on supported headsets connected via USB. In April 2021, Oculus released "Air Link," an alternative mode that uses WiFi for connectivity instead of USB.
Quest 2 supports all games and software made for the first-generation model, and existing titles can be updated to support higher graphical quality on Quest 2. It also supports Quest Link (USB) and Air Link (Wi-Fi), which allows the headset to be used with Oculus Rift-compatible software on a PC.
Oculus Touch is a line of motion controller systems used by Meta Platforms (formerly Oculus) virtual reality headsets. The controller was first introduced in 2016 as a standalone accessory for the Oculus Rift CV1 , and began to be bundled with the headset and all future Oculus products beginning in July 2017.
The Steam Link removed the need for HDMI cables for displaying a PC's screen and allowed for wireless connection when connecting to a TV. That was discontinued in 2018, but now "Steam Link" refers to the Remote Play mobile app that allows users to stream content, such as games, from a PC to a mobile device over a network. [347] [348] [349 ...
Content for the Rift is developed using the Oculus PC SDK, a free proprietary SDK available for Microsoft Windows (OSX and Linux support is planned for the future). [46] This is a feature complete SDK which handles for the developer the various aspects of making virtual reality content, such as the optical distortion and advanced rendering ...
Sony said that due to the differences in both the controller tracking hardware and the image rendering principle, porting games from the previous hardware would not be easy. [6] [55] When connected to a PC with the PSVR2 PC adapter, PS VR2 users can gain access to thousands of VR games on Steam. [56]