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  2. Median of medians - Wikipedia

    en.wikipedia.org/wiki/Median_of_medians

    Median of medians. In computer science, the median of medians is an approximate median selection algorithm, frequently used to supply a good pivot for an exact selection algorithm, most commonly quickselect, that selects the k th smallest element of an initially unsorted array. Median of medians finds an approximate median in linear time.

  3. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Selection algorithm. In computer science, a selection algorithm is an algorithm for finding the th smallest value in a collection of ordered values, such as numbers. The value that it finds is called the th order statistic. Selection includes as special cases the problems of finding the minimum, median, and maximum element in the collection.

  4. Five-number summary - Wikipedia

    en.wikipedia.org/wiki/Five-number_summary

    The median of the first group is the lower or first quartile, and is equal to (0 + 1)/2 = 0.5. The median of the second group is the upper or third quartile, and is equal to (27 + 61)/2 = 44. The smallest and largest observations are 0 and 63. So the five-number summary would be 0, 0.5, 7.5, 44, 63.

  5. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3] In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes ...

  6. Multiple inheritance - Wikipedia

    en.wikipedia.org/wiki/Multiple_inheritance

    Multiple inheritance. Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit features from more than one parent object or parent class. It is distinct from single inheritance, where an object or class may only inherit from one particular object or class.

  7. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    Metaclass. In object-oriented programming, a metaclass is a class whose instances are classes themselves. Unlike ordinary classes, which define the behaviors of objects, metaclasses specify the behaviors of classes and their instances. Not all object-oriented programming languages support the concept of metaclasses.

  8. Cohesion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Cohesion_(computer_science)

    Cohesion (computer science) In computer programming, cohesion refers to the degree to which the elements inside a module belong together. [1] In one sense, it is a measure of the strength of relationship between the methods and data of a class and some unifying purpose or concept served by that class. In another sense, it is a measure of the ...

  9. Standard library - Wikipedia

    en.wikipedia.org/wiki/Standard_library

    A standard library is something every implementer must supply so that every programmer can rely on it. [1] This suggests a relatively small standard library, containing only the constructs that "every programmer" might reasonably require when building a large collection of software. This is the philosophy that is used in the C and C++ standard ...