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These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.
This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
It added a second pixel pipeline, practically doubling rendering speed, and used considerably faster memory. [ 3 ] [ 4 ] [ 5 ] Unlike the Voodoo2 (but like the slower Matrox G200 ) it also added support for a 32-bit ( truecolor ) pixel format, 24-bit Z-buffer in 3D mode, an 8-bit stencil buffer and support for 1024×1024 pixel textures.
The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.
Rendering APIs typically provide just enough functionality to abstract a graphics accelerator, focussing on rendering primitives, state management, command lists/command buffers; and as such differ from fully fledged 3D graphics libraries, 3D engines (which handle scene graphs, lights, animation, materials etc.), and GUI frameworks; Some provide fallback software rasterisers, which were ...
Maxwell Render: Proprietary: Yes Yes Yes No McXtrace: GPL: Yes Yes Yes No Mental ray: Proprietary: Yes Yes Yes No MODO: Proprietary: Yes Yes No No Octane Render: Proprietary: Yes Yes Yes No OptiX: Proprietary: Yes Yes Yes No Photopia Optical Design Software: Proprietary: Yes No No No Picogen: GPLv3 Yes No Yes No Pixar RenderMan: Proprietary ...
Unity 2018 featured the Scriptable Render Pipeline for developers to create high-end graphics. [32] This included the High-Definition Rendering Pipeline for console and PC experiences, and the Lightweight Rendering Pipeline (later renamed to the Universal Render Pipeline [33]) for mobile, virtual reality, and augmented reality. [32]
Fortnite Creative is a sandbox game, developed and published by Epic Games, part of the video game Fortnite. It was released on December 6, 2018, for Android , iOS , macOS , Nintendo Switch , PlayStation 4 , Windows , and Xbox One , and in November 2020 for PlayStation 5 and Xbox Series X/S .