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Napoleon's Campaigns in Miniature:War Gamers' Guide to the Napoleonic Wars, 1796–1815 is a book written by Bruce Quarrie. It concerns wargaming in the Napoleonic era , and provides information on history, weapons, painting, and its own set of rules.
Leipzig: The Battle of Nations, subtitled "Napoleon vs. Europe", is a board wargame published by Simulations Publications Inc. (SPI) in 1969 that simulates the 1813 campaign of Napoleon in central Europe, including the Battle of Leipzig. The game was one of the first Napoleonic board wargames, and a number of innovative rules such as the effect ...
The Battle of Nations is a two-player wargame in which one player takes the role of Napoleon, and the other controls the Coalition. It is a simple and easy-to-learn game, with only 100 counters, a relatively small 17" x 22" paper hex grid map scaled at 800 m (870 yd) per hex), and two rules sheets.
Miniature wargames are a form of wargaming designed to incorporate miniatures or figurines into play, which was invented at the beginning of the 19th century in Prussia.The miniatures used represent troops or vehicles (such as tanks, chariots, aircraft, ships, etc.).
But in La Grande Armee the differences between the Napoleonic army, the Frederician Prussian army, the ancien regime Austrian army of 1805, the new modeled Austrian army of 1809, and the cumbrous but tough Russian army are all reflected in different counter values and systems of building up as well as in differences in numbers and leaders. It ...
Wagram is a two-player wargame in which one player takes the role of Napoleon, and the other controls the Austrians. It is a simple and easy-to-learn game, with only 100 counters, two rules sheets, and a relatively small 17" x 22" paper hex grid map scaled at 400 m (440 yd) per hex.
The reviewer warned that the 176-page rulebook would require "a serious investment of time and thought" but concluded that "Empire is the right choice for students of military history interested in a realistic simulation of Napoleonic warfare at the grand-tactical and tactical level." [2]
The game uses the complex asymmetrical game system developed for SPI's 1976 monster Napoleonic wargame Wellington's Victory. [2] Although Ney vs. Wellington is a small game with only 255 counters — of which just 70 are the actual army units of both sides — the game has been characterized as "monstrously complicated". [3]
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