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Robo Pit (ロボピット) is a 1996 fighting game for PlayStation and Sega Saturn by Japanese video game company Altron. It is a 3D arena fighter involving robots whereby players build a robot and compete against other robots to the top. It was originally released on January 13, 1996 and was published internationally by Kokopeli Digital Studios.
These robots are built in factories that assign the robot a name in addition to installing its head, body, shoulder, and feet. The player has a pre-game lobby to get ready for the robot combat action. All matches have rounds of 60 seconds (unlike the 99-second round of most modern fighting video games). Both robots have a separate gauge for ...
Robocraft is a "build, drive, fight" [8] game where players build their robots from building parts. Players have the option to play multiple game modes that offer different experiences, for example, Player Vs AI, Brawl and custom games.
List of fictional robots and androids; The Final Conflict (video game) Fire Hawk: Thexder - The Second Contact; The Firemen 2: Pete & Danny; Five Nights at Freddy's; Five Nights at Freddy's (video game) Five Nights at Freddy's: Sister Location; FNaF World; Fragile Dreams: Farewell Ruins of the Moon; Free D.C! Frenzy (1982 video game)
Robot Arena is an action video game series focused on robot building and fighting. It is based on television shows such as Robot Wars and Battlebots.There are three games in the series, Robot Arena released in 2001, Robot Arena 2: Design and Destroy released in 2003, and Robot Arena 3 released in 2016.
This subgenre of vehicular combat involves mech robots, or mecha, as the vehicle for combat. [citation needed] For most mech games, they are played in either first-person or third-person view style. Other games are based on popular Anime television shows such as the various Gundam series, Robotech, and Evangelion.
The player is allowed to build a maximum of three robots. Unlike many RPGs, the player must invent or create the robots' equipment, use "Program Points" to set the robot's attributes (as opposed to these attributes being set by the game), and program special attacks in a macro-like fashion, although certain commands do special effects instead.
Robot combat involves remotely controlled robots fighting in a purpose-built arena. A robot loses when it is immobilized, which may be due to damage inflicted by the other robot, being pushed into a position where it cannot drive (though indefinite holds or pins are typically not permitted), or being removed from the arena.
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