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Scaler, also known as Scaler: The Shapeshifting Chameleon, is a video game released in 2004 by Global Star Software for the GameCube, Xbox, and PlayStation 2 video game consoles. Scaler follows the story of a lizard-loving 12-year-old boy named Bobby "Scaler" Jenkins, who stumbles across an evil plot to dominate the world through use of mutated ...
Open Game Art is a media repository intended for use with free and open source software video game projects, offering open content assets. Its purpose is to allow developers to easily replace programmer art with high-quality, freely licensed artwork.
Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in the pre-production phase of creating a video game .
Two Wii U sequels were released in 2013 and 2015, respectively: Art Academy: Sketchpad and Art Academy: Home Studio. A Pokémon spin-off crossover, Pokémon Art Academy, was released in 2014 for Japan in June, for Europe and New Zealand in July, and for North America in October. [9] The game features 40 art lessons ranging from easy to hard.
Game-Art-HQ is a website that provides game related artworks which were released by game developers as well as detailed fan art and sometimes cosplay photos. Unique to this website are art projects and tributes organized about video games. These have been featured on many web portals like chip.de Eventhubs [1] and Shoryuken.
Samorost 2 has won the Webby Award. [3] In 2009, Amanita Design released the award-winning game Machinarium. Botanicula was released in April 2012 as both a standalone purchase as well as the subject of the Humble Botanicula Debut.
Tracy Fullerton (born June 21, 1965) is an American game designer, educator and writer, best known for Walden, a game (2017). She is a Professor in the USC Interactive Media & Games Division of the USC School of Cinematic Arts and Director of the Game Innovation Lab at USC.
An art game (or arthouse game) [2] is a work of interactive new media digital software art as well as a member of the "art game" subgenre of the serious video game.The term "art game" was first used academically in 2002 and it has come to be understood as describing a video game designed to emphasize art or whose structure is intended to produce some kind of reaction in its audience. [3]