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Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.
A computer which may be used to provide services to clients. software Any computer program or other kind of information that can be read and/or written by a computer. single in-line memory module (SIMM) A type of memory module containing random-access memory used in computers from the early 1980s to the late 1990s. Contrast DIMM. solid-state drive
Computer memory stores information, such as data and programs, for immediate use in the computer. [2] The term memory is often synonymous with the terms RAM, main memory, or primary storage. Archaic synonyms for main memory include core (for magnetic core memory) and store. [3]
In computing, a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display. [3] The screen buffer may also be called the video buffer, the regeneration buffer, or regen buffer for short. [4] Screen buffers should be distinguished from video memory.
Video Memory is built-in RAM on the graphics card, which provides it with its own memory, allowing it to run smoothly without taking resources intended for general use by the rest of the computer. The term "Video" here is an informal designation and is not intended in a narrow sense. In particular, it does not imply exclusively video data. The ...
VGA section on the motherboard in IBM PS/55. The color palette random access memory (RAM) and its corresponding digital-to-analog converter (DAC) were integrated into one chip (the RAMDAC) and the cathode-ray tube controller was integrated into a main VGA chip, which eliminated several other chips in previous graphics adapters, so VGA only additionally required external video RAM and timing ...
VRAM (Video random access memory) – An older type of dual-ported memory once used for the frame buffers of video adapters (video cards). SDRAM (Synchronous dynamic random-access memory) – This added circuitry to the DRAM chip which synchronizes all operations with a clock signal added to the computer's memory bus.
The amount of video memory is dependent upon the amount of pre-allocated video memory plus DVMT allocation. DVMT, as its name implies, dynamically allocates system memory for use as video memory to ensure more available resources for 2D/3D graphics performance, e.g. for graphically demanding games.