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  2. Ducking - Wikipedia

    en.wikipedia.org/wiki/Ducking

    In audio engineering, ducking is an audio effect commonly used in radio and pop music, especially dance music. In ducking, the level of one audio signal is reduced by the presence of another signal. In radio this can typically be achieved by lowering (ducking) the volume of a secondary audio track when the primary track starts, and lifting the ...

  3. Reverberation - Wikipedia

    en.wikipedia.org/wiki/Reverberation

    Reverberation (commonly shortened to reverb), in acoustics, is a persistence of sound after it is produced. [1] Reverberation is created when a sound or signal is reflected. This causes numerous reflections to build up and then decay as the sound is absorbed by the surfaces of objects in the space – which could include furniture, people, and ...

  4. Noise control - Wikipedia

    en.wikipedia.org/wiki/Noise_control

    Using a combination of sound absorption materials, arrays of microphones and speakers, and a digital processor, a restaurant operator can use a tablet computer to selectively control noise levels at different places in the restaurant: the microphone arrays pick up sound and send it to the digital processor, which controls the speakers to output ...

  5. Audio feedback - Wikipedia

    en.wikipedia.org/wiki/Audio_feedback

    To maximize gain before feedback, the amount of sound energy that is fed back to the microphones must be reduced as much as is practical.As sound pressure falls off with 1/r with respect to the distance r in free space, or up to a distance known as reverberation distance in closed spaces (and the energy density with 1/r²), it is important to keep the microphones at a large enough distance ...

  6. Dereverberation - Wikipedia

    en.wikipedia.org/wiki/Dereverberation

    Dereverberation of audio (speech or music) is a corresponding function to blind deconvolution of images, although the techniques used are usually very different. Reverberation itself is caused by sound reflections in a room (or other enclosed space) and is quantified by the room reverberation time and the direct-to-reverberant ratio. The effect ...

  7. Acoustic enhancement - Wikipedia

    en.wikipedia.org/wiki/Acoustic_enhancement

    Acoustic enhancement is a subtle type of sound reinforcement system used to augment direct, reflected, or reverberant sound. While sound reinforcement systems are usually used to increase the sound level of the sound source (like a person speaking into a microphone, or musical instruments in a pop ensemble), acoustic enhancement systems are typically used to increase the acoustic energy in the ...

  8. Dynamic range compression - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range_compression

    Compression can also be used on instrument sounds to create effects not primarily focused on stabilizing the volume. For instance, drum and cymbal sounds tend to decay quickly, but a compressor can make the sound appear to have a more sustained tail. Guitar sounds are often compressed to produce a fuller, more sustained sound.

  9. Reverse echo - Wikipedia

    en.wikipedia.org/wiki/Reverse_echo

    Reverse reverb is commonly used in shoegaze, particularly by such bands as My Bloody Valentine and Spacemen 3. It is also often used as a lead-in to vocal passages in hardstyle music, and various forms of EDM and pop music. The reverse reverb is applied to the first word or syllable of the vocal for a build-up effect or other-worldly sound.