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  2. Linear search - Wikipedia

    en.wikipedia.org/wiki/Linear_search

    In computer science, linear search or sequential search is a method for finding an element within a list. It sequentially checks each element of the list until a match is found or the whole list has been searched. [1] A linear search runs in linear time in the worst case, and makes at most n comparisons, where n is the length of

  3. Search data structure - Wikipedia

    en.wikipedia.org/wiki/Search_data_structure

    The simplest kind of query is to locate a record that has a specific field (the key) equal to a specified value v.Other common kinds of query are "find the item with smallest (or largest) key value", "find the item with largest key value not exceeding v", "find all items with key values between specified bounds v min and v max".

  4. Search algorithm - Wikipedia

    en.wikipedia.org/wiki/Search_algorithm

    Specific applications of search algorithms include: Problems in combinatorial optimization, such as: . The vehicle routing problem, a form of shortest path problem; The knapsack problem: Given a set of items, each with a weight and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as ...

  5. Binary search - Wikipedia

    en.wikipedia.org/wiki/Binary_search

    Binary search Visualization of the binary search algorithm where 7 is the target value Class Search algorithm Data structure Array Worst-case performance O (log n) Best-case performance O (1) Average performance O (log n) Worst-case space complexity O (1) Optimal Yes In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search ...

  6. Boyer–Moore majority vote algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore_majority_vote...

    The Boyer–Moore majority vote algorithm is an algorithm for finding the majority of a sequence of elements using linear time and a constant number of words of memory. It is named after Robert S. Boyer and J Strother Moore, who published it in 1981, [1] and is a prototypical example of a streaming algorithm.

  7. Linear search problem - Wikipedia

    en.wikipedia.org/wiki/Linear_search_problem

    The linear search problem was solved by Anatole Beck and Donald J. Newman (1970) as a two-person zero-sum game. Their minimax trajectory is to double the distance on each step and the optimal strategy is a mixture of trajectories that increase the distance by some fixed constant. [ 8 ]

  8. Rabin–Karp algorithm - Wikipedia

    en.wikipedia.org/wiki/Rabin–Karp_algorithm

    Generalizations of the same idea can be used to find more than one match of a single pattern, or to find matches for more than one pattern. To find a single match of a single pattern, the expected time of the algorithm is linear in the combined length of the pattern and text, although its worst-case time complexity is the product of the two ...

  9. Dutch national flag problem - Wikipedia

    en.wikipedia.org/wiki/Dutch_national_flag_problem

    The problem is then to produce an array such that all "bottom" elements come before (have an index less than the index of) all "middle" elements, which come before all "top" elements. One algorithm is to have the top group grow down from the top of the array, the bottom group grow up from the bottom, and keep the middle group just above the ...