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  2. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.

  3. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via search and map. Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET ...

  4. Off-side rule - Wikipedia

    en.wikipedia.org/wiki/Off-side_rule

    The off-side rule describes syntax of a computer programming language that defines the bounds of a code block via indentation. [1] [2]The term was coined by Peter Landin, possibly as a pun on the offside law in association football.

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    a b c Deep breaks may be accomplished in APL, C, C++ and C# through the use of labels and gotos. a Iteration over objects was added in PHP 5. a b c A counting loop can be simulated by iterating over an incrementing list or generator, for instance, Python's range() .

  6. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    A loop-switch sequence [1] (also known as the for-case paradigm [2] or Anti-Duff's Device) is a programming antipattern where a clear set of steps is implemented as a switch-within-a-loop. The loop-switch sequence is a specific derivative of spaghetti code.

  7. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    This block is used when a select case is needed in a program. The block usually contains a question or select case. The block provides the program with an array of choices and is often used in conjunction with sub process blocks to save space. Multiple branching blocks. Testing loops: this block allows the program to loop one or a set of ...

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  9. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    If-then-else flow diagram A nested if–then–else flow diagram. The computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.