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  2. Galcon 2 - Wikipedia

    en.wikipedia.org/wiki/Galcon_2

    Galcon 2 is a multiplayer real-time strategy video game for Windows, Linux, Mac OS X, Android and iOS created by American indie developer Phil Hassey and released in 2014. Like other games in the Galcon series, it is set in outer space and involves maneuvering fleets of ships to capture enemy planets.

  3. Galcon - Wikipedia

    en.wikipedia.org/wiki/Galcon

    The Galcon series was inspired by Galactic Conquest by Rick Raddatz, a text-based multiplayer computer game released in 1987. This game was based on a game called Stellar Invasion by Bearbyte Software. [1] Galcon Classic was released for the desktop in late 2006 for Ludum Dare, a game development contest. It was then developed into a more ...

  4. Star Fleet Battles - Wikipedia

    en.wikipedia.org/wiki/Star_Fleet_Battles

    The third way SFB can be played is the "campaign game", or simply a campaign. This mode of play involves a number of SFB tactical games that are played sequentially in order to simulate an entire war or theater of war between two or more game races (Federation, Kzinti, etc.) or teams. There is a "strategic" level game map which lays out the ...

  5. Agents of Gaming - Wikipedia

    en.wikipedia.org/wiki/Agents_of_Gaming

    Agents of Gaming was a game design studio that started out in January 1992 by Bruce Graw. The company's original purpose was to run Galactic Conquest, the play-by-mail game which became Star Fleet Warlord. Galactic Conquest had originally been run as a hobby (first created in late 1989), but proved its worth in the first eight games as a ...

  6. The Galactic Smorgasbord - Wikipedia

    en.wikipedia.org/wiki/The_Galactic_Smorgasbord

    The Galactic Smorgasbord contains samples of game material from several works-in-progress for Star Fleet Battles, Federation and Empire, Prime Directive, and a new ground combat system called Star Fleet Assault. [1]

  7. List of 4X video games - Wikipedia

    en.wikipedia.org/wiki/List_of_4X_video_games

    Games prior to Master of Orion have been retroactively identified as 4X games. Early precursors include the board games Outreach and Stellar Conquest , both published in the 1970s. [ 1 ] Some early strategy video games, such as Andromeda Conquest (1982) and Cosmic Balance II (1983) incorporated what would later become elements of 4X games, but ...

  8. 12 of the Most Expensive Mistakes People Have Made - AOL

    www.aol.com/12-most-expensive-mistakes-people...

    “Wouldn’t budge from $62,500 for a downtown loft. Owner wanted 65k. Unit sold for $275,000 1 year later.” – u/EMH55 2. Kids Do the Darndest Things

  9. Star Sonata - Wikipedia

    en.wikipedia.org/wiki/Star_Sonata

    Star Sonata is a space-themed massively multiplayer online role-playing game (MMO) by American studio Star Sonata LLC released in 2004 that combines elements of action games and real-time strategy games such as real-time ship-to-ship combat and galactic conquest. [1] The game offers complex and involved commerce, construction and team systems.