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  2. Marína - Wikipedia

    en.wikipedia.org/wiki/Marína

    Marína is the name of a Slovak romantic poem by Andrej Sládkovič (Andrej Braxatoris) written in 1844 and published 2 years later in 1846 in Pest. It is his most significant poem, also translated to German, Polish, Hungarian and French. [1] Marína has 291 stanzas and 2900 lines. It is the longest love poem in the world. [2]

  3. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...

  4. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    The line between strategy guides and video game walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in book form and also as articles within video game magazines. In cases of exceptionally popular game titles, guides may be sold through more ...

  5. The 10 most romantic love letters of all time - AOL

    www.aol.com/10-most-romantic-love-letters...

    2. Beethoven to his anonymous “Immortal Beloved” in 1812 “Though still in bed, my thoughts go out to you, my Immortal Beloved, Be calm-love me-today-yesterday-what tearful longings for you ...

  6. The Most Swoon-worthy Love Letters of All Time - AOL

    www.aol.com/most-swoon-worthy-love-letters...

    That love is captured, achingly, in the brothers’ near-constant written correspondence; of the 820 letters by Vincent collected in Amsterdam’s Van Gogh Museum, 651 are addressed to Theo.

  7. Let's Play - Wikipedia

    en.wikipedia.org/wiki/Let's_Play

    Let's Play videos have been considered a favorable way to market game titles, in particularly for smaller developers. In one case for Thomas Was Alone, Mike Bithell, its developer, attributed the success of the game to a Let's Play video by game commentator and critic John Bain, also known as TotalBiscuit. [33]

  8. Strachey love letter algorithm - Wikipedia

    en.wikipedia.org/wiki/Strachey_Love_Letter_algorithm

    Although this appears to be the first work of computer-generated literature, the structure is similar to the nineteenth-century parlour game Consequences, and the early twentieth-century surrealist game exquisite corpse. The Mad Libs books were conceived around the same time as Strachey wrote the love letter generator. [3]

  9. 300 love letters discovered between two gay men during WWII ...

    www.aol.com/news/2017-02-22-300-love-letters...

    The secret romance between a World War II soldier and his male sweetheart emerged more than 70 years later after Mark Hignett, from Oswestry, Shropshire, began purchasing the letters from eBay.