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  2. Development of Spore - Wikipedia

    en.wikipedia.org/wiki/Development_of_Spore

    Spore is a video game developed by Maxis and designed by Will Wright, released in September 2008.The game has drawn wide attention for its ability to simulate the development of a species on a galactic scope, using its innovation of user-guided evolution via the use of procedural generation for many of the components of the game, providing vast scope and open-ended gameplay.

  3. Spore (2008 video game) - Wikipedia

    en.wikipedia.org/wiki/Spore_(2008_video_game)

    It was released in April 2011 for Microsoft Windows. The game was shut down in March 2016. Spore Creature Keeper was a spin-off game developed by Maxis for Windows and OS X. [97] Made for younger users, [98] the gameplay was heavily based on The Sims. Originally planned for a summer 2009 release, [99] the game development was eventually ...

  4. Maxis - Wikipedia

    en.wikipedia.org/wiki/Maxis

    The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi

  5. List of video game publishers - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_publishers

    This is a list of video game publisher companies. A video game publisher may specialize in only publishing games for developers, or may either have in-house development studios or own subsidiary development companies. Some developers may publish their games themselves. This list includes both active and inactive companies.

  6. Will Wright (game designer) - Wikipedia

    en.wikipedia.org/wiki/Will_Wright_(game_designer)

    William Ralph Wright (born January 20, 1960) is an American video game designer and co-founder of the game development company Maxis, which later became part of Electronic Arts. In April 2009, he left EA to run Stupid Fun Club Camp, an entertainment think tank in which Wright and EA are principal shareholders. [1] [2] [3]

  7. Spore Origins - Wikipedia

    en.wikipedia.org/wiki/Spore_Origins

    Unlike the full version of Spore, the main game is roughly an hour long, and divided into 18 separate sections, or 30 sections in the iPhone and iPod touch version, with the player attacking and eating other organisms while avoiding being eaten by superior ones. On some devices, movement is achieved by pressing the phone keys in ordinal ...

  8. Alex Hutchinson (video game director) - Wikipedia

    en.wikipedia.org/wiki/Alex_Hutchinson_(video...

    Alex Hutchinson is an Australian video game director and designer. He is best known for his work as the creative director for Ubisoft's Assassin's Creed III and Far Cry 4. After a long stint at Ubisoft, [1] he has since co-founded his own video game development company, Typhoon Studios.

  9. Spore Creatures - Wikipedia

    en.wikipedia.org/wiki/Spore_Creatures

    Spore Creatures is a 2008 science fiction adventure game developed by Griptonite Games and published by Electronic Arts.The game is a spin-off of Spore in which a player controls and evolves a creature of their creation to save another creature from the clutches of an alien who plans on dominating the galaxy.