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  2. Messiah (software) - Wikipedia

    en.wikipedia.org/wiki/Messiah_(software)

    Speed - Messiah has OpenGL playback and real-time previewing of fully subdivided models, particle systems and dynamics objects. [1] [2]Flexibility - Messiah offers modular interoperability with many major packages, allowing users to make animation modifications in either messiah:studio or a host program and see instant feedback and updates in the other package.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox allows users to create and publish their own games, which can then be played by other users, by using its game engine, Roblox Studio. [15] Roblox Studio includes multiple premade game templates [16] [17] as well as the Toolbox, which allows access to user-created models, plug-ins, audio, images, meshes, video, and fonts.

  4. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Former Roblox headquarters, now occupied by Guidewire Software. Roblox Corporation (/ ˈ r oʊ b l ɒ k s / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006.

  5. List of Roblox games - Wikipedia

    en.wikipedia.org/wiki/List_of_Roblox_games

    [64] [65] The winners are the players who survive to the end of the round. [66] Christian Vaz of PCGamesN rated the game as one of the best Roblox games, comparing it to PlayerUnknown's Battlegrounds. [63] However, the real world disaster response advice that the game was seen to be imparting was criticised by Bevan Findlay of the University of ...

  6. Softimage 3D - Wikipedia

    en.wikipedia.org/wiki/Softimage_3D

    Its character animation toolset expanded substantially with the addition of inverse kinematics in version 2, which was used to animate the dinosaurs in Jurassic Park. [2] In 1994, Microsoft acquired Softimage with the intention of introducing high-end 3D animation software to its Windows NT platform, and subsequently renamed it "Softimage 3D". [3]

  7. Adobe Animate - Wikipedia

    en.wikipedia.org/wiki/Adobe_Animate

    In 1995, the company decided to add animation abilities to their product and to create a vector-based animation platform for World Wide Web; hence FutureSplash Animator was created. (At that time, the only way to deploy such animations on the web was through the use of Java .)

  8. Softimage (company) - Wikipedia

    en.wikipedia.org/wiki/Softimage_(company)

    Softimage, Co. (/ ˌ s ɒ f t ɪ ˈ m ɑː ʒ /) was a Canadian 3D animation software company located in Montreal, Quebec.A subsidiary of Microsoft in the 1990s, it was sold to Avid Technology, who would eventually sell the name and assets of Softimage's 3D-animation business to Autodesk.

  9. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...

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