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  2. Walla - Wikipedia

    en.wikipedia.org/wiki/Walla

    In American radio, film, television, and video games, walla is a sound effect imitating the murmur of a crowd in the background. [1] A group of actors brought together in the post-production stage of film production to create this murmur is known as a walla group.

  3. Sound effect - Wikipedia

    en.wikipedia.org/wiki/Sound_effect

    A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.

  4. Foley (filmmaking) - Wikipedia

    en.wikipedia.org/wiki/Foley_(filmmaking)

    An early sound effects man (center right) adding effects to a live radio play in the 1920s. He holds an effects board with which he can simulate ringing telephones and closing doors. What is now called Foley originated as adding sounds to live broadcasts of radio drama from radio studios around the world in the early 1920s.

  5. Wikipedia:Free sound resources - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Free_sound_resources

    Independent, unique sound library with royalty free & free sound effects - for video, sound design, music productions and more. CC0, CC BY Gfx Sounds: Yes Yes Sound library for professional and free sound effects downloads. CC0, CC BY Free To Use Sounds: Yes Yes Sound effects library with hiqh quality field recordings from all around the world.

  6. BBC Sound Effects No. 26: Sci-Fi Sound Effects - Wikipedia

    en.wikipedia.org/wiki/BBC_Sound_Effects_No._26:...

    It was the second in the BBC Sound Effects series to be credited to the Workshop. It featured sounds from popular television series Doctor Who (all from Season 18 ) and Blake's 7 , as well as effects for the first series of the radio versions of Douglas Adams ' The Hitchhiker's Guide to the Galaxy and James Follett 's Earthsearch .

  7. Ambience (sound recording) - Wikipedia

    en.wikipedia.org/wiki/Ambience_(sound_recording)

    In filmmaking, ambience (also known as atmosphere, atmos, or background) consists of the sounds of a given location or space. [1] It is the opposite of "silence". Ambience is similar to presence, but is distinguished by the existence of explicit background noise in ambience recordings, as opposed to the perceived "silence" of presence recordings.

  8. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    The game's simple background music, a four-note ostinato which repeats continuously throughout gameplay, increases in tempo as time goes on and the aliens descend upon the player. [3] However, this music could also be considered sound effects for the aliens' movement, so some argue this is not an example of adaptive music. [citation needed]

  9. Wilhelm scream - Wikipedia

    en.wikipedia.org/wiki/Wilhelm_scream

    The voice of the scream, Sheb Wooley The Wilhelm scream originates from a series of sound effects recorded for the 1951 movie Distant Drums. [1] [2] In a scene from the film, soldiers fleeing a Seminole group are wading through a swamp in the Everglades, and one of them is bitten and dragged underwater by an alligator.

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