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  2. The Quill (software) - Wikipedia

    en.wikipedia.org/wiki/The_Quill_(software)

    The Quill is a game creation system for text adventures. [1] Written by Graeme Yeandle, it was published on the ZX Spectrum by Gilsoft in December 1983. [2] Although available to the general public, it was used by several games companies to create best-selling titles; over 450 commercially published titles for the ZX Spectrum were written using The Quill.

  3. Adventure Game Toolkit - Wikipedia

    en.wikipedia.org/wiki/Adventure_Game_Toolkit

    Numerous games were created using AGT, mostly in the interactive fiction genre but also at least one serious game in the form of an experimental medical simulation. [2] From 1989 until 1993, Malmberg ran an annual contest for AGT games, a predecessor to the Interactive Fiction Competition . [ 3 ]

  4. Interactive fiction - Wikipedia

    en.wikipedia.org/wiki/Interactive_fiction

    In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be "text-only", [2] however, graphical text adventure games, where the text is accompanied by graphics (still images, animations or video) still fall under the text adventure category if the main way to interact with the game is by ...

  5. Zork - Wikipedia

    en.wikipedia.org/wiki/Zork

    Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer.The original developers and others, as the company Infocom, expanded and split the game into three titles—Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master—which were released ...

  6. AI Dungeon - Wikipedia

    en.wikipedia.org/wiki/AI_Dungeon

    AI Dungeon is a text adventure game that uses artificial intelligence to generate random storylines in response to player-submitted stimuli. [1] [2] [3] [4]In the game, players are prompted to choose a setting for their adventure (e.g. fantasy, mystery, apocalyptic, cyberpunk, zombies), [5] [6] followed by other options relevant to the setting (such as character class for fantasy settings).

  7. Gamebook - Wikipedia

    en.wikipedia.org/wiki/Gamebook

    Adventure gamebooks incorporate elements from Choose Your Own Adventure books and role-playing solitaire adventures. The books involve a branching path format in order to move between sections of text, but the reader creates a character as in a role-playing game, and resolves actions using a game-system.

  8. AOL Mail

    mail.aol.com/?icid=aol.com-nav

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Colossal Cave Adventure - Wikipedia

    en.wikipedia.org/wiki/Colossal_Cave_Adventure

    Colossal Cave Adventure (also known as Adventure or ADVENT) is a text-based adventure game, released in 1976 by developer Will Crowther for the PDP-10 mainframe computer. It was expanded upon in 1977 by Don Woods. In the game, the player explores a cave system rumored to be filled with treasure and gold.

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