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  2. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    They constitute a mixed axes of rotation system, where the first angle moves the line of nodes around the external axis z, the second rotates around the line of nodes N and the third one is an intrinsic rotation around Z, an axis fixed in the body that moves. The static definition implies that: α (precession) represents a rotation around the z ...

  3. Davenport chained rotations - Wikipedia

    en.wikipedia.org/wiki/Davenport_chained_rotations

    Any extrinsic rotation is equivalent to an intrinsic rotation by the same angles but with inverted order of elemental rotations, and vice versa. For instance, the intrinsic rotations x-y’-z″ by angles α, β, γ are equivalent to the extrinsic rotations z-y-x by angles γ, β, α. Both are represented by a matrix

  4. Rotation - Wikipedia

    en.wikipedia.org/wiki/Rotation

    Rotation or rotational motion is the circular movement of an object around a central line, ... These rotations are called precession, nutation, and intrinsic rotation.

  5. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Rotation formalisms are focused on proper (orientation-preserving) motions of the Euclidean space with one fixed point, that a rotation refers to.Although physical motions with a fixed point are an important case (such as ones described in the center-of-mass frame, or motions of a joint), this approach creates a knowledge about all motions.

  6. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    A rotation can be represented by a unit-length quaternion q = (w, r →) with scalar (real) part w and vector (imaginary) part r →. The rotation can be applied to a 3D vector v → via the formula = + (+). This requires only 15 multiplications and 15 additions to evaluate (or 18 multiplications and 12 additions if the factor of 2 is done via ...

  7. Conversion between quaternions and Euler angles - Wikipedia

    en.wikipedia.org/wiki/Conversion_between...

    z-y′-x″ sequence (intrinsic rotations; N coincides with y’). The angle rotation sequence is ψ, θ, φ. Note that in this case ψ > 90° and θ is a negative angle. Similarly for Euler angles, we use the Tait Bryan angles (in terms of flight dynamics): Heading – : rotation about the Z-axis

  8. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    Rotation of an object in two dimensions around a point O. Rotation in mathematics is a concept originating in geometry. Any rotation is a motion of a certain space that preserves at least one point. It can describe, for example, the motion of a rigid body around a fixed point.

  9. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Every rotation in three dimensions is defined by its axis (a vector along this axis is unchanged by the rotation), and its angle — the amount of rotation about that axis (Euler rotation theorem). There are several methods to compute the axis and angle from a rotation matrix (see also axis–angle representation ).