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Some of these languages with immutable strings also provide another type that is mutable, such as Java and .NET's StringBuilder, the thread-safe Java StringBuffer, and the Cocoa NSMutableString. There are both advantages and disadvantages to immutability: although immutable strings may require inefficiently creating many copies, they are ...
This article contains a list of libraries that can be used in .NET languages.These languages require .NET Framework, Mono, or .NET, which provide a basis for software development, platform independence, language interoperability and extensive framework libraries.
The Boyer–Moore algorithm searches for occurrences of P in T by performing explicit character comparisons at different alignments. Instead of a brute-force search of all alignments (of which there are + ), Boyer–Moore uses information gained by preprocessing P to skip as many alignments as possible.
String functions are used in computer programming languages to manipulate a string or query information about a string (some do both).. Most programming languages that have a string datatype will have some string functions although there may be other low-level ways within each language to handle strings directly.
StringBuffer and StringBuilder – classes for performing string manipulation (StringBuilder as of J2SE 5.0). Comparable – the interface that allows generic comparison and ordering of objects (as of J2SE 1.2). Iterable – the interface that allows generic iteration using the enhanced for loop (as of J2SE 5.0).
A simple rope built on the string of "Hello_my_name_is_Simon". In computer programming, a rope, or cord, is a data structure composed of smaller strings that is used to efficiently store and manipulate longer strings or entire texts.
This is a list of data types of the Standard Libraries as defined in the ECMA-335 standard. Implementations of the Common Language Infrastructure must define the types of the standard in their respective standard libraries.
In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]