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  2. Comparison of audio network protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio...

    Dependent on latency class and network speed [citation needed] Dependent on latency class and network speed [citation needed] 2 ms or less 192 kHz Aviom Pro64: Ethernet physical layer: Synchronous Dedicated Cat5 and fiber Proprietary Daisy chain (bidirectional) Redundant links Cat5e=120 m, MM=2 km, SM=70 km 9520 km [d] 64 channels

  3. Comparison of remote music performance software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_remote_music...

    The use of various compression and other techniques, together with affordable low-latency audio interface hardware (which most of the systems listed here are also optimised to work with), has reached a state in which it is practical for even large numbers of musicians to play or sing together without experiencing significant problems. [6] [7] [8]

  4. List of interface bit rates - Wikipedia

    en.wikipedia.org/wiki/List_of_interface_bit_rates

    This is a list of interface bit rates, is a measure of information transfer rates, or digital bandwidth capacity, at which digital interfaces in a computer or network can communicate over various kinds of buses and channels. The distinction can be arbitrary between a computer bus, often closer in space, and larger telecommunications networks.

  5. Audio Stream Input/Output - Wikipedia

    en.wikipedia.org/wiki/Audio_Stream_Input/Output

    Audio Stream Input/Output (ASIO) is a computer audio interface driver protocol for digital audio specified by Steinberg, providing high data throughput, synchronization, and low latency between a software application and a computer's audio interface or sound card.

  6. Audio over Ethernet - Wikipedia

    en.wikipedia.org/wiki/Audio_over_Ethernet

    While AoE bears a resemblance to voice over IP (VoIP) and audio over IP (AoIP), AoE is intended for high-fidelity, low-latency professional audio. Because of the fidelity and latency constraints, AoE systems generally do not utilize audio data compression. AoE systems use a much higher bit rate (typically 1 Mbit/s per channel) and much lower ...

  7. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.

  8. Latency (audio) - Wikipedia

    en.wikipedia.org/wiki/Latency_(audio)

    Latency refers to a short period of delay (usually measured in milliseconds) between when an audio signal enters a system, and when it emerges.Potential contributors to latency in an audio system include analog-to-digital conversion, buffering, digital signal processing, transmission time, digital-to-analog conversion, and the speed of sound in the transmission medium.

  9. AES67 - Wikipedia

    en.wikipedia.org/wiki/AES67

    AES67 is a technical standard for audio over IP and audio over Ethernet (AoE) interoperability. The standard was developed by the Audio Engineering Society and first published in September 2013. It is a layer 3 protocol suite based on existing standards and is designed to allow interoperability between various IP-based audio networking systems ...

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