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Ideal Toy Company was an American toy company founded by Morris Michtom and his wife, Rose. During the post–World War II baby boom era, Ideal became the largest doll-making company in the United States .
Crossfire is a board game created by the Ideal Toy Company in 1971. The object of the game is to score goals by pushing one of the two pucks into the opposing player's goal. . This task is accomplished by shooting small metal ball bearings at the pucks using the attached gu
Mouse Trap (originally Mouse Trap Game) is a board game first published by Ideal in 1963 for two to four players. It is one of the first mass-produced three-dimensional board games. [1] [2] Players at first cooperate to build a working mouse trap in the style of a Rube Goldberg machine.
Battling Tops is a children's game invented by Eddy Goldfarb [1] and first manufactured by Ideal in 1968. In the game, players launch spinning tops into an arena with the aim to have the final standing spinning top. The game has similarities to gasing pangkah, a traditional Malay sport. [2]
Star Trek Game, the only game based on the original series to be released during the show's run, produced by Ideal Toys (1967) Star Trek game, produced by Hasbro (1974) Star Trek game, produced in UK by Palitoy (1975) Star Trek game, produced by Milton Bradley, based on Star Trek: The Motion Picture (1979)
The game centers on an articulated plastic model of a mule named "Roo" (or "Buckaroo"). The mule begins the game standing on all four feet, with a blanket on its back. Players take turns placing various items onto the mule's back without causing the mule to buck up on its front legs, throwing off all the accumulated items (the toy has a spring mechanism that is triggered by significant vibra
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The Generals, or The Generals Electronic Strategy Game, is an electronic abstract strategy game published in 1980 by Ideal Toy Company.It implements the gameplay of the 1970 game Game of the Generals, in which two players contest control of spaces on a game board by moving game pieces with ranks hidden to their opponent and challenging opposing pieces; the results of challenges are determined ...
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