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  2. Identifier (computer languages) - Wikipedia

    en.wikipedia.org/wiki/Identifier_(computer...

    In computer programming languages, an identifier is a lexical token (also called a symbol, but not to be confused with the symbol primitive data type) that names the language's entities. Some of the kinds of entities an identifier might denote include variables , data types , labels , subroutines , and modules .

  3. Name resolution (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Name_resolution...

    overloading, which makes it possible for an identifier to have different meanings depending on how it is used, even in a single namespace or scope; accessibility, which determines whether identifiers from an otherwise visible scope are actually accessible and participate in the name resolution process.

  4. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In C and C++, keywords and standard library identifiers are mostly lowercase. In the C standard library , abbreviated names are the most common (e.g. isalnum for a function testing whether a character is alphanumeric), while the C++ standard library often uses an underscore as a word separator (e.g. out_of_range ).

  5. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    All mangled symbols begin with _Z (note that an identifier beginning with an underscore followed by a capital letter is a reserved identifier in C, so conflict with user identifiers is avoided); for nested names (including both namespaces and classes), this is followed by N, then a series of <length, id> pairs (the length being the length of ...

  6. Declaration (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Declaration_(computer...

    In computer programming, a declaration is a language construct specifying identifier properties: it declares a word's (identifier's) meaning. [1] Declarations are most commonly used for functions, variables, constants, and classes, but can also be used for other entities such as enumerations and type definitions. [1]

  7. Name binding - Wikipedia

    en.wikipedia.org/wiki/Name_binding

    The identifier list is bound to a variable in the first line; in the second, an object (a linked list of strings) is assigned to the variable. The linked list referenced by the variable is then mutated, adding a string to the list. Next, the variable is assigned the constant null. In the last line, the identifier is rebound for the scope of the ...

  8. Namespace - Wikipedia

    en.wikipedia.org/wiki/Namespace

    The same identifier can be independently defined in multiple namespaces. That is, an identifier defined in one namespace may or may not have the same meaning as the same identifier defined in another namespace. Languages that support namespaces specify the rules that determine to which namespace an identifier (not its definition) belongs. [10]

  9. Reserved word - Wikipedia

    en.wikipedia.org/wiki/Reserved_word

    C and C++ are notable in this respect: C99 reserves identifiers that start with two underscores or an underscore followed by an uppercase letter, and further reserves identifiers that start with a single underscore (in the ordinary and tag spaces) for use in file scope; [2] with C++03 further reserves identifiers that contain a double ...